One final entry for Squig Week, a nice toothy squighound based on the squig from Grukk Facerippa.
I painted this guy in the same way as my other squigs. Washing the model with Agrax Earthshade made him look really brown and splotchy, but a nice coat of Bloodletter did wonders, making the red stronger and mellowing out the extreme shadows that he got on his skin. It did tone down some of the highlights as well, so I went back over a few places again to brighten them back up.
The conversion was pretty simple, just adding some goggles to the model to match the rest of my mob. I used glass beads for the lenses instead of molding them from greenstuff, which I think turned out pretty good. There was also a pretty big ridge where the face attached to the body, which I was mostly able to hide with greenstuff.
Since I think our current house rules only allow slavers to take squighounds, I officially have more squigs than I can take in my mob, which means it's probably time to move on to getting my trakk put back together in time for the next game. So I guess Slash can have his choice of squig next time he's able to buy one, or we're going to have a few more squigs for the next time we try running the Squigpede scenario.
So here's my current stock of finished squigs. As I mentioned before, I have a couple more sitting around in various stages of completion so hopefully I'll slowly work through my backlog.
Now on to some gubbinz...
Showing posts with label Squighound. Show all posts
Showing posts with label Squighound. Show all posts
Sunday, June 3, 2018
Sunday, May 27, 2018
Squig Week!
Greetings everyone, and welcome to Squig Week! One of the additions we made to our house rules for Gorkamorka was the inclusion of a squig market where players could go and buy little squiggly beasts for their gangers. Thus far, no one has used them, because almost no one has any squig models, other than the ones we used for the Squigpede in our first campaign two years ago. So in the spirit of testing our house rules, I've been slowly acquiring squigs off ebay for the last few months, though this is the first one I've actually managed to convert and paint up. There's no way I'm going to get all of them built and painted this week (some are still on the sprues), but I'm going to see how many I can get ready for our upcoming game.
Even with his cool shades, this guy is easily recognizable as one of the old metal Warhammer Fantasy squigs. I thought this happy-looking guy would make a nice addition to my cheerful Morkers, so I gave him a pair of goggles to protect him from the desert sands. The original model is designed for a slotta base, so I chopped off the tab and pinned him to some interesting looking scrap. I like how the broken conduit full of cables turned out, though in hindsight, I could have made the break in the pipe a bit more jagged to show off the cables a bit more. Still, I'm quite pleased how it turned out.
Painting my squighound involved a bit of trial and error. My usual red scheme using Agrax Earthshade made all the little recesses by his scales way too dark, so I decided to try using a glaze for the first time. A nice coat of Bloodletter calmed down the crazy contrast I was getting and gave his skin a good strong shade of red. I also decided to make his spikes look extra jagged by painting the lines on his horns, rather than just using a shade like I usually do. It took way too long on this spiky guy but I like the finished effect.
So now Slash, my runtherd finally has some help keeping the grots in line. Now I'll just have to see if I can save up enough teef to actually take him in a campaign...
Even with his cool shades, this guy is easily recognizable as one of the old metal Warhammer Fantasy squigs. I thought this happy-looking guy would make a nice addition to my cheerful Morkers, so I gave him a pair of goggles to protect him from the desert sands. The original model is designed for a slotta base, so I chopped off the tab and pinned him to some interesting looking scrap. I like how the broken conduit full of cables turned out, though in hindsight, I could have made the break in the pipe a bit more jagged to show off the cables a bit more. Still, I'm quite pleased how it turned out.
Painting my squighound involved a bit of trial and error. My usual red scheme using Agrax Earthshade made all the little recesses by his scales way too dark, so I decided to try using a glaze for the first time. A nice coat of Bloodletter calmed down the crazy contrast I was getting and gave his skin a good strong shade of red. I also decided to make his spikes look extra jagged by painting the lines on his horns, rather than just using a shade like I usually do. It took way too long on this spiky guy but I like the finished effect.
Labels:
40K,
Conversions,
Gorkamorka,
Greens,
Orks,
Painted,
Squighound,
Squigs
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