Friday, October 5, 2018
Gubbinz: Armour Plates
One thing about basing my big trakk off the Forgeworld Halftrakk is that its stripped down design didn't really give me many places to paint in my mob's colors. I went for sort of an old-school Goff scheme with Grizwoad and Da Chop Squad—black with white checks and a fair amount of red. Unfortunately, since so much of the model was exposed machinery and engine, the only parts of the trakk where you could really see the paint job was on the door panels on the back of the bed, and those got covered up later with my spiky gubbinz. When I decided to model some extra armour plates for my trakk, I decided that I wanted to built an entire hood to encase my engine. That way, I could have a bigger surface to do some Orky paintwork and if it happened to get blown off, you would get to see my spiffy engine bits again.
Since I imagine the extra armour plates as the mob's spanners just bolting any big hunk of metal they can find to the side of the vehicle, I wanted an appropriately eclectic assortment of materials. The main body of the hood is built from plasticard with bits from disposable razors and other random pieces of plastic that I had lying around. Instead of plasticard, I decided to try making my bolts out of tiny glass beads. It's a bit finicky and required drilling a lot of tiny holes, but the finished effect was pretty cool. I chopped up some of the panels from the standard Ork Trukk to serve represent taking a second and third armour plate and picked up a pair of the exhaust pipes from the Fighta-Bommer to make someplace for my exhaust to go, since the engine on the Halftrakk doesn't connect with the standard trukk exhaust pipe. I also built a supercharger for my engine out of the safety cap from a razor. This was mostly just to make it look cool, but I could also use this to represent the Meks making my trakk fasta if I wanted.
As with my spikes, the biggest engineering challenge was how to make it attach to the trakk. The hood had to go right over the engine, but I didn't want to just drill a big hole in the middle of it or glue a bunch of magnets to the side of it. However, since the intake pipes on the halftrakk engine are just three fairly uniform tubes that stick straight up, I decided to take a set of slightly smaller tubes to fit inside them, essentially balancing the hood on the top of the engine. It worked fairly well. my little tubes connecting the engine to my supercharger fit nicely and kept the hood from sliding, but it was still just sort of balancing on top, so it would rock and sway every time you moved it. Fortunately, this was right when I was experimenting with my plasticard-covered magnets, which worked amazingly. The hood now snaps into place with a satisfying click and doesn't budge. I also added two more magnets to hold on the other two armour plates when I'm using them. As you can see from the picture, I also drilled a few bullet holes to make it look like the armour plates had already seen some action.
I like how the finished hood turned out. Painting the checks was fun, as was trying to give the whole thing a bit of weathering. I probably could have done a bit more paint chipping, since this is the front of the trakk where all the dust and rocks are going to hit, but I was trying really hard not to go overboard. I decided to leave the supercharger looking shiny and polished, as if it were the one part of the vehicle that the spanner took extra care of.
It's interesting how the hood changes the overall silhouette of the trakk. It definitely makes it look a bit boxier, and even a bit front-heavy without all the other gubbinz attached. I also think that the panels in the front balance the colors out a bit, so all the detail isn't at the very back of the vehicle.
While I was at it, I also went back and touched up the paint job on the rest of the trakk, most noticeably painting the cables on the engine red instead of black, again, to break up the oily gunmetal that makes up most of the vehicle. You might also have noticed that the front of the trakk has been lifted. This is because of the last and most time consuming of my gubbinz for this campaign...
Labels:
40K,
Conversions,
Gorkamorka,
Greens,
Gubbinz,
Halftrakk,
Orks,
Painted,
Trakk
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